Group Think: E3 2014

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Now that E3 2014, the biggest gaming press convention of the year is over, we here at Pop Modern have some opinions on it. It was an odd E3 for sure, with plenty of announcements from all parties, but a clear directional shift in the games industry.

Allen: I’ve always had a weird relationship with E3. The first one that I ever watched online was E3 2008, where Todd Howard shot teddy bears out of a makeshift cannon in the Fallout 3 demo, and Cliff (then still going by Cliffy B) sliced through the stage with a Gears of War chainsaw gun. So yeah…that’s where the industry was then. But it was an early period in the last generation of consoles, and developers were just starting to figure out how to maximize that hardware power.

However, my strong attachment to E3 didn’t come until 2009, when I began watching Giant Bomb cover it live from their hotel near the convention center. Their coverage felt more honest than the IGN videos and Gamespot interviews because they were always about the people. They had on guests, and many drunken stories have been told over the years into the E3 Giant Bombcast microphones. But these guests have come and gone, and even Ryan Davis, by far the best host and hype man at the website unfortunately passed away almost a year ago. Times have changed since I first tuned into the show, and it was only this year that I was finally able to stay up late into the night and watch every Giant Bomb E3 show late into the nights. That’s what E3 is to me; it’s staying up until 2:30 on their chat channel waiting for them to shift out guests. It’s Paul Barnett’s “And that was E3” joke from several years ago. It’s the faces behind the content, not the games. This was a boring E3, yes. And I came out of it only kind of wanting a new console, but mostly just happy that the video games industry really has progressed so far in the last few years, and I can reflect on where I was mentally at the time of each year’s conferences.

Magellan: Lemme sum up my E3 2014 thoughts in one sentence: I want a Wii U. I REALLY want a Wii U. (Okay, two sentences.) As the guy who got a Wii at the height of the XBox 360’s popularity and then promptly got an XBox and forgot all about that silly white box except for the occasional game ofMario Kart: Double Dash!, that’s something I never thought I would admit. Now, maybe it was just random chance that I heard about more quality announcements coming out of Nintendo than anyone else (I didn’t watch any E3 coverage this year save for Conan O’Brien’s: http://teamcoco.com/video/conan-visits-e3-2014). Still, I think what’s really going on here is that the Wii U has had time to figure itself out, to get to the critical-mass point where the next year will see the release of new games from MarioLegend of Zelda,Kirby, and Star Fox, not to mention Mario Kart 8 which just came out and the ever-looming hype-specter of Super Smash Bros. In my mind, the PS4 and XBox One have yet to fall into their grooves (understandable, as they’re not even a year old). You can’t possibly get me excited about new Halo or Call of Duty games, and even if there are great new IP’s headed our way, nothing has seemed earth-shattering enough to warrant buying a new console, as opposed to just waiting to get it used in a few years or waiting for a PC port. God knows I’m still playing through last-gen games on Steam (GTAIV, the Mass Effect series, Skyrim, the Bioshock series, etc.). Of course, you can’t get Super Smash Bros. on Steam. Which leads me to reiterate: I REALLY want a Wii U.

James: E3 this year was a bit of a disappointment to me. After all of the hype and expectation that came with the unveiling of two new consoles last year, the range of titles and the limited options available seemed to be little more than just filler for 2015. Take the new Star Wars: Battlefront. Last year, the announcement thrilled and shocked me. After years of waiting, another Star Wars: Battlefront was coming out! Come this year, I desperately wanted the title to get an in-depth look at one of the conferences. However, instead of in-game footage, there was a live action trailer describing how DICE is trying not to make everybody mad at them. No single announcement thrilled me, with either sequels to games or the beginning of new franchises dominating the show. E3 last year pushed through all of the creative ideas, leaving a paucity of any real excitement. The one thing that was remotely interesting to me was the fact that every game is receiving multiplayer. Formerly single player games like Assassin’s Creed and Far Cry are receiving new entries which show an increased emphasis on multiplayer, and  <shudder> co-op gaming. Trying to get together with friends to play games on the computer is hard enough, even with the lower prices that people pay on games. The increased push towards multiplayer games is no longer exciting to me, as I can’t bring myself to care about playing multiplayer games with people that I don’t know. In fact, when I see such an increased focus on multiplayer games, I tend to worry about the final quality of the finished product. While competitive multiplayer does not impair my experience, an environment meant to hold 2 people is going to feel radically different. As such, I wasn’t a huge fan of the last E3, and I look forwards to a better conference next year.

 

 

 

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2 thoughts on “Group Think: E3 2014

  1. E3 has definitely has shown growth over the years. With a new focus of bringing more content with better graphics and user interfaces. E3 is like a small child, it needs nurturing and takes time to really grow into themselves.

    • We were actually really impressed with your comment, jaystonee1! And we agree 100%. Every new console generation is awkward for a few years, especially when it comes to showing games. That’s what I love about the industry; it’s always changing. Thanks for reading and commenting! -Allen

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